package com.costner.kids;

import org.andengine.audio.sound.Sound;
import org.andengine.audio.sound.SoundFactory;

public class Soundbank  {

	Sound a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z;
	
	public void loadSounds() {
		SoundFactory.setAssetBasePath("mfx/");
		
		
	}
	
	
	
	
	
	
	
	
}
